Leyline Press Blog

A comparative history of Dungeons & Dragons - AD&D - 1977

Posted by Panayiotis Lines on

In this series of articles we'll  be exploring the differences and similarities between every edition of Dungeons and Dragons. In the last article we looked at BECMI D&D which you can read here. In this article we are looking at AD&D launched in 1977. Advanced Dungeons & Dragons was first published in 1977 and served as an ‘advanced’ and ‘definitive’ version of Dungeons and Dragons for players to play who had graduated with the ‘basic’ set.   The game split into the iconic 3 books, The Players Handbook, The Dungeon Master Guide and The Monster Manual. This pattern has stayed the same...

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Shadow of Mogg RPG Design Blog - The Mogg Rustler Class

Posted by Panayiotis Lines on

In this series of game design blogs I’m going to go through each of the 36 classes in the table top roleplaying game Shadow of Mogg to explain some of the creative decisions I made when designing it. 

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Shadow of Mogg RPG Design Blog - The Intensive Care Nurse Class

Posted by Panayiotis Lines on

In this series of design blogs I’m going to go through each of the 36 classes in the table top roleplaying game Shadow of Mogg, of which I designed, to explain some of the creative decisions involved. In this blog we’re taking a look at the Intensive Care Nurse. The Intensive Care Nurse began simply as ‘The Nurse’. In the original design of Shadow of Mogg the game was far more of a old school DnD tunnel crawl through the London Underground. The Nurse was the ‘Cleric’ class able to provide healing and so forth to the party. The design...

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Shadow of Mogg RPG Design Blog - PandyPonty FireFighter Class Analysis

Posted by Panayiotis Lines on

In this series of design blogs I’m going to go through each of the 36 classes in the table top roleplaying game Shadow of Mogg, of which I designed, to explain some of the creative decisions involved. In this blog we’re taking a look at the PandyPonty Firefighter.   Shadow of Mogg has 36 classes, in its early conception the game was effectively going to be an Dungeons and Dragons retro clone but set in the tunnels of the London Underground as I thought the London tube map would make a fantastic tunnel crawl. The Firefighter class was initially the...

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