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A Comparative Exploration of OSR RPG Systems - Labyrinth Lord
Posted by Panayiotis Lines on
Labyrinth Lord by Goblinoid Games was one of the earliest old school D&D retro clones, released on 2007. Early retroclones such as Labyrinth Lord birthed out of a realisation that the Open Gaming License set out by Wizard's of the Coast could be used to effectively reprint the original editions of Dungeons and Dragons. This was a means to keep these rules sets alive and be able to produce new compatible adventures and content for them. Users on forums such as Dragonsfoot were some of the first to discuss these ideas and this led to systems such as Labyrinth Lord being conceived. As the foreword of Labyrinth Lord states." This...
A Comparative Exploration of OSR RPG Systems - Old School Essentials
Posted by Panayiotis Lines on
This blog follows our previous discussion of some tenents of 'old school' RPG play. We are now going to explore the various 'OSR' systems on the tabletop RPG market. To begin we're taking a look at Old School Essentials (OSE) by Necrotic Gnome.
Old School Essentials is a retroclone of the Basic & Expert D&D Rules by Tom Moldvay, published in 1981. These rules were a revision of Holmes Basic and intended to introduce D&D to new players.
An Exploration of Old School Tabletop Roleplaying Game Design Principles
Posted by Panayiotis Lines on
This is the introduction to a series of articles that will comparatively explore the slew of tabletop roleplaying games that have spawned from old school gaming movement. This is often known as the 'OSR' which means 'Old School Revival' or 'Old School Renaissance.' This article will be discussing some of the key design principles that tie these many varied games together.
These roleplaying games are ostensibly inspired by the original versions of D&D such as original D&D, the Basic & Expert line of D&D as well as AD&D. You can read more about those here.
A comparative history of Dungeons and Dragons - BECMI 1983
Posted by Panayiotis Lines on
In this series of articles we'll be exploring the differences and similarities between every edition of Dungeons and Dragons. In the last article we looked at Basic & Expert D&D. In this article we are looking at BECMI launched in 1983. BECMI, compiled by Frank Mentzer and published from 1983 - 1986 is the ‘newest’ edition of the ‘Basic’ series of D&D rules. It’s named BECMI as it includes 5 separate sets. ‘Basic’, ‘Expert’, ‘Companion’, ‘Masters’ and ‘Immortal’ Basic & Expert would be further revised editions of the Moldvay Basic and Expert rules. The Basic Set would be split into a...
A comparative history of Dungeons and Dragons - Basic and Expert (B/X) D&D - 1981
Posted by Panayiotis Lines on
In this series of articles we'll be exploring the differences and similarities between every edition of Dungeons and Dragons.
In the last article we looked at Holmes Basic.
In this article we are looking at Basic & Expert D&D launched in 1981.